Kyp Finnegan is lost in Chimera after running away from the imposters pretending to be his parents. Chimera is as remarkable as it is dangerous – a fantastical world of lost properties in which bowties evolve into butterflies and abandoned sofas transform into snorting herds of soffalos! With the help of Atticus Weft, a sock-snake with a secret, Kyp must evade the clutches of Madame Chartreuse, who is determined to add him to her collection of lost children and imprison him in Chimera forever…
What started life as a story inspired by – and written for – my nephew, the book series, Chimera took up more and more of my time as a creative writing project. The light bulb moment was small and simple, in so much as, back in early 2002, my nephew was experiencing some anxiety around moving house and moving schools, going through a moment when the circumstances of his parents’ lives were impacting on his own in ways that felt unwelcome, unfair or just plain mysterious. Really that was it – the tension between the world as it is understood by a child and the world of adult decisions.
I wanted to write the sort of story I wanted to read as a child. I remember vividly a book by Dalek-creator, Terry Nation, called Rebecca’s World, which I read many times, loving it for its cast of characters and vividly-described alternate world. I loved being scared too – or rather that ‘cosy’ sense of being imperiled by unseen things and deadly menaces, content in the knowledge you’re really safe and sound in your Spiderman pyjamas. I loved Doctor Who for its cliff-hanger endings (I remember the ending of one episode when my beloved Sarah-Jane had a giant spider unhatch from an egg onto her face – cue credits, and then the long agonising wait until next week to find out if she was okay… She was!). I adored The Lion, the Witch and the Wardrobe, happily oblivious to its Christian teachings, entranced instead by that magical-humdrum portal into that winter wood, and by Mr Tumnus himself, with his parcels and scarf and little kernel of darkness. In all these ways, I was a very typical little boy. Certainly there is nothing ground-breaking about stories in which children find themselves mixed up in extraordinary adventures in strange alternate realities, so why sit down and write ‘another one of those’?
Because I wanted to. Because it was always inside of me to do it. After the light-bulb moment came the whole world of my story, and it came quickly in bright, finely-wrought flashes. There was something fun and addictive about writing something to be snaffled quickly, an episodic, high-peril adventure populated by larger-than-life characters and properly frightening villains. I conceived of the book as something to be read last thing at night under the duvet with a torch, with chapters brisk enough to keep children reading even when they were supposed to be going to sleep. I wanted to write something I could have been reading ‘back then’ under my own duvet.
The story of a little boy lost to an entire universe of lost things soon grew into something more complex and ambitious, and the project of writing it – actually of finishing it – grew too. What began as a creative writing project in the box room of small rural post office in a small village in Lincolnshire went on to become a years-long commitment of writing and re-writing and re-drafting. There was a time when Chimera was always with me, carried on a laptop on long National Express commutes between Lincolnshire and Dalston, and then on trains from Dalston down to Rochester, where I was teaching, and then all the way back again, over and over.
Chimera concept paintings by Phill Hosking (2008)
Back in 2008, my good mate, hugely talented artist and fellow-kick-abouter, Phill Hosking, produced some illustrations in response to Chimera‘s characters, worlds and dramatic set-pieces. I loved this process. It was fascinating to watch all my text-based imaginings being realised by another creative – my stuff, but now Phill’s stuff too, two imaginations finding their sweet-spots.
Phill and I collaborated again in 2014, when the time came finally to push the Chimera series of books out into the world as e-books with Troubador. I think I could have fiddled with them forever, but I wanted to know they were finished. I needed them to be finished. I wanted to be done with them and also see what I’d done. Phill produced the cover art used across the three e-editions, featuring Chimera’s villainous trio, The Oblivion Three, headed up by the imperious Madame Chartreuse.
Alternate Chimera cover art designs by Phill Hosking (2014)
With Chimera now out there, I soon received my first reviews, most of which you can read, warts and all, at Goodreads. There are nice reviews on there and some much less glowing examples! Note the author himself gives his own books five stars. This is likely the epitome of bad form, but well, you would, wouldn’t you? Anyway, here’s a flavour of the bouquets and brickbats:
“The world Gomm creates is vivid and interesting, and provides some long awaited answers: where the heck are my socks, and that book I swear I put right here on this shelf? The creatures of Chimera are born out of those lost to our world and they dazzle and scare and hunt and grab and suck and talk and fly and cuddle… But beyond the creatures, beyond the quest to escape Chimera (or help the children stuck in Chimera), the book is about loss, both in terms of losing someone or something that is dear, and in terms of being lost. It is also about being missed, being wanted, and belonging. There is a good balance of melancholy and good humor and creative genius of this strange world that keeps the story flying.“
“This was a quite fun little story. It does end without resolution, as the story continues in book two. I think this would be great for school age kids, a younger Harry Potter and Narnia crowd… I think this is a perfect story for a younger audience, It’s written well; dark, but not too creepy, and I thought it was unique and imaginative.”
“I found this story to be a little bit of Toy Story, a little bit of Alice in Wonderland. I loved the different metamorphosis the things and people find themselves in once they’ve been in Chimera long enough. I thought it was fascinating.”
“Hard to stay interested, seems very childish“
“Almost 2.5 stars but not quite.“
I think I’m going to put ‘Almost 2.5 stars but not quite’ on my headstone.
On balance, the readers who enjoyed the Chimera books outweigh those who found it ‘hard to stay interested.’ The decision to put the book out there, when it began so personally and lived in my brain for so long, was a strange and risk-filled one, but when, for example, I was notified of the review which so nailed the emotional landscape of the story – (the book is about loss, both in terms of losing someone or something that is dear, and in terms of being lost. It is also about being missed, being wanted, and belonging) – I was thrilled. To have someone feel your book, as well as read it, was a powerful moment of approval. To have someone hate your book has power too, and is a good lesson in learning to take hard medicine.
Dan Snelgrove, actor and voice artist, recording Chimera Book One in his studio
All of which brings me onto some exciting news. On Sunday afternoon on October 4th, Chimera Book One, the audiobook, will debut on here as a weekly podcast, performed by the actor, Dan Snelgrove. Dan and I have been in cahoots for a while on this project and I am bursting with excitement about it. A few weeks back, Dan sent me a demo of his reading of Chapter One, and I enjoyed it so much, I had the strange experience of forgetting I’d written it in the first place! That will read like hyperbole – but hand-on-heart, it isn’t. I just listened to it, feeling cosied, childlike and Spiderman-pyjamaed. If this sounds rather too much like I was ‘laughing at my own jokes’ or self-aggrandising, I just mean to say Dan took what I’d written (all those years ago) and gave it back to me as something fresh and full-bodied and sparkly! In other news, Berlin-based artist and kick-abouter, Phil Cooper, has very kindly agreed to produce new artwork in response to the new audio recordings of the book, and I’m currently working with a very talented composer, who is working on some musical cues for the episodes.
I hope to be inviting Dan to Red’s Kingdom very soon to talk about his work on bringing Chimera to life as a spoken-word experience. Without getting into spoiler-territory already, there are so many different characters in the book, Dan tells me he’s had to populate a spreadsheet! My anticipation only grows…